Player¶
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# -*- coding: utf-8 -*-
"""
An example of a simple player widget animating an Image demonstrating
how to connnect a simple HoloViews plot with custom widgets and
combine them into a bokeh layout.
The app can be served using:
bokeh serve --show player.py
"""
import numpy as np
import holoviews as hv
from bokeh.io import curdoc
from bokeh.layouts import layout
from bokeh.models import Slider, Button
renderer = hv.renderer('bokeh')
# Declare the HoloViews object
start = 0
end = 10
hmap = hv.HoloMap({i: hv.Image(np.random.rand(10,10)) for i in range(start, end+1)})
# Convert the HoloViews object into a plot
plot = renderer.get_plot(hmap)
def animate_update():
year = slider.value + 1
if year > end:
year = start
slider.value = year
def slider_update(attrname, old, new):
plot.update(slider.value)
slider = Slider(start=start, end=end, value=0, step=1, title="Year")
slider.on_change('value', slider_update)
def animate():
if button.label == '► Play':
button.label = '❚❚ Pause'
curdoc().add_periodic_callback(animate_update, 200)
else:
button.label = '► Play'
curdoc().remove_periodic_callback(animate_update)
button = Button(label='► Play', width=60)
button.on_click(animate)
# Combine the bokeh plot on plot.state with the widgets
layout = layout([
[plot.state],
[slider, button],
], sizing_mode='fixed')
curdoc().add_root(layout)