Game of life¶
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import numpy as np
import holoviews as hv
import panel as pn
from holoviews import opts
from holoviews.streams import Tap, Counter, DoubleTap
from scipy.signal import convolve2d
hv.extension('bokeh')
diehard = [[0, 0, 0, 0, 0, 0, 1, 0],
[1, 1, 0, 0, 0, 0, 0, 0],
[0, 1, 0, 0, 0, 1, 1, 1]]
boat = [[1, 1, 0],
[1, 0, 1],
[0, 1, 0]]
r_pentomino = [[0, 1, 1],
[1, 1, 0],
[0, 1, 0]]
beacon = [[0, 0, 1, 1],
[0, 0, 1, 1],
[1, 1, 0, 0],
[1, 1, 0, 0]]
acorn = [[0, 1, 0, 0, 0, 0, 0],
[0, 0, 0, 1, 0, 0, 0],
[1, 1, 0, 0, 1, 1, 1]]
spaceship = [[0, 0, 1, 1, 0],
[1, 1, 0, 1, 1],
[1, 1, 1, 1, 0],
[0, 1, 1, 0, 0]]
block_switch_engine = [[0, 0, 0, 0, 0, 0, 1, 0],
[0, 0, 0, 0, 1, 0, 1, 1],
[0, 0, 0, 0, 1, 0, 1, 0],
[0, 0, 0, 0, 1, 0, 0, 0],
[0, 0, 1, 0, 0, 0, 0, 0],
[1, 0, 1, 0, 0, 0, 0, 0]]
glider = [[1, 0, 0], [0, 1, 1], [1, 1, 0]]
unbounded = [[1, 1, 1, 0, 1],
[1, 0, 0, 0, 0],
[0, 0, 0, 1, 1],
[0, 1, 1, 0, 1],
[1, 0, 1, 0, 1]]
shapes = {'Glider': glider, 'Block Switch Engine': block_switch_engine,
'Spaceship': spaceship, 'Acorn': acorn, 'Beacon': beacon,
'Diehard': diehard, 'Unbounded': unbounded}
def step(X):
nbrs_count = convolve2d(X, np.ones((3, 3)), mode='same', boundary='wrap') - X
return (nbrs_count == 3) | (X & (nbrs_count == 2))
def update(pattern, counter, x, y):
if x and y:
pattern = np.array(shapes[pattern])
r, c = pattern.shape
y, x = img.sheet2matrixidx(x,y)
img.data[y:y+r,x:x+c] = pattern[::-1]
else:
img.data = step(img.data)
return hv.Image(img)
# Set up plot which advances on counter and adds pattern on tap
title = 'Game of Life - Tap to place pattern, Doubletap to clear'
img = hv.Image(np.zeros((100, 200), dtype=np.uint8))
counter, tap = Counter(transient=True), Tap(transient=True),
pattern_dim = hv.Dimension('Pattern', values=sorted(shapes.keys()))
dmap = hv.DynamicMap(update, kdims=[pattern_dim], streams=[counter, tap])
plot = dmap.opts(
opts.Image(cmap='gray', clim=(0, 1), toolbar=None, responsive=True,
min_height=800, title=title, xaxis=None, yaxis=None)
)
# Add callback to clear on double tap
def reset_data(x, y):
img.data[:] = 0
reset = DoubleTap(transient=True, source=plot)
reset.add_subscriber(reset_data)
# Set up Panel app and periodic callback
panel = pn.pane.HoloViews(plot, center=True, widget_location='right')
def advance():
counter.event(counter=counter.counter+1)
panel.add_periodic_callback(advance, 50)
panel.servable('Game of Life')